toddhoward
Bethesda Softworks director and executive producer Todd Howard has theorised 'Starfield' is controversial because it is too "different" from what has come before from the studio. The 2023 action role-playing-game was met by considerable pushback by fans after many complained it suffered from clunky writing and unengaging gameplay, but Todd has argued the real reason the title proved to be as divisive as it was is because it stands apart from Bethesda's previous releases, like 'The Elder Scrolls' and 'Fallout'. During an appearance on 'The Kinda Funny Podcast', he said: "We see a lot of players...
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Bethesda Softworks director and executive producer Todd Howard has theorised 'Starfield' is controversial because it is too "different" from what has come before from the studio. The 2023 action role-playing-game was met by considerable pushback by fans after many complained it suffered from clunky writing and unengaging gameplay, but Todd has argued the real reason the title proved to be as divisive as it was is because it stands apart from Bethesda's previous releases, like 'The Elder Scrolls' and 'Fallout'. During an appearance on 'The Kinda Funny Podcast', he said: "We see a lot of players...
BANG Showbiz English
Bethesda directorTodd Howard thinks ‘Fallout: New Vegas’ would be “hard to canonise” for the TV show. The Amazon Prime adaptation of the beloved post-apocalyptic adventure franchise has impressed fans for being faithful to what has been seen in the games - which are now helmed by Bethesda. However, the game studio's executive producer Todd has told fans not to get their hopes up regarding seeing storylines from the Obsidian Entertainment-developed ‘Fallout: New Vegas’ making their way over to the programme, because the game’s multiple different endings make it “hard to canonise”. During an int...
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Bethesda director Todd Howard has appeared to hint at two future projects for ‘Fallout’. The ‘Fallout’ TV show has seen huge success since its release earlier this month and has already received 65 million viewers - making it one of the most watched programmes on Amazon Prime Video to date. Bethesda boss Howard has suggested that the studio is ready to capitalise by teasing two future projects in the post-apocalyptic franchise. In an interview with Kinda Funny Games, he said: "We look at what we are doing with the [Fallout] franchise and then we say do we still feel good about — I can't reveal...
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Bethesda Game Studios’ director and executive producer Todd Howard was determined to make the ‘Fallout’ TV show canon to the company’s games. The new Amazon Prime show is set in Bethesda’s post-apocalyptic survival franchise - which the studio has helmed since 2008’s ‘Fallout 3’ - and Todd has now emphasised the company wanted to make the programme canon to its gaming series because they felt like it would be “the kind of show [fans would] want to watch”. Speaking to IGN, he said: “Well, it definitely is harder to do, right? “We just felt, as fans of ‘Fallout’, that would be the kind of show w...
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Bethesda Softworks is unlikely to give the go-ahead for TV adaptations of ‘Skyrim’ or ‘Starfield’. The company’s director Todd Howard made the admission despite the success of Amazon Prime Video’s ‘Fallout’, which launched last week on the streamer. Todd was executive producer on the series and it was previously confirmed that events in the show are canon within the ‘Fallout’ universe, with the company boss encouraging writers to change certain elements of the show to avoid clashes with the plot of ‘Fallout 5’. Despite it being a hit so far with fans, Todd said in a new interview with IGN, Bet...
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The ‘Fallout’ TV programme is “almost like ‘Fallout 5”, showrunner Jonathan Nolan has said. According to the 47-year-old producer, his pitch for the Prime Video show, where he suggested the programme would tell an original story in the franchise that would be part of what Bethesda Studios had created with their games, was what got the team “most excited” for the project. In an interview with Total Film, Jonathan said: "From the first conversation with (Bethesda boss) Todd Howard, we were most excited about an original story. “‘Fallout', in my career, is closest to the work we did in adapting ‘...
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Former Bethesda design director Bruce Nesmith has suggested 'The Elder Scrolls 6' will use the same levelling up and progression system as its predecessor 'Skyrim'. The developer is said to be going to take what's already established and make it even better. That's according to the lead designer on 'Skyrim' and senior designer of 'Starfield', who quit Bethesda in 2021, but believes there will still be much of his own stamp continuing into the next instalment of the popular role-playing game, including the same magic system. Nesmith told MinnMax: "What will probably come through, because you ca...
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Former Bethesda design director Bruce Nesmith has suggested 'The Elder Scrolls 6' will use the same levelling up and progression system as its predecessor 'Skyrim'. The developer is said to be going to take what's already established and make it even better. That's according to the lead designer on 'Skyrim' and senior designer of 'Starfield', who quit Bethesda in 2021, but believes there will still be much of his own stamp continuing into the next instalment of the popular role-playing game, including the same magic system. Nesmith told MinnMax: "What will probably come through, because you ca...
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'Starfield' was almost set in the same universe as 'Fallout' before the pandemic. Bethesda director Todd Howard has opened up on some of the studio's plans for the space exploration RPG - its first new IP in 25 years - and there was scope for it to potentially even be a sequel of sorts. Speaking to The Washington Post, Todd admitted the team "talked about" the possibility of implying Starfield and Fallout's Earth were both the same. He said: "Oh, we planned, and those plans went out the window. “We knew we were going to rewrite parts of the engine, so we started building technology for the pla...
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